We planed to create 3D character with 2D face. Everyone makes one own character.
I am almost done my character. I did modelling, rigging and binding but my character has error after binding, its legs were bended. The problem drive me crazy. Paul think it's about weight paint, then I should redo bind. I'm still trying to fix the problem.
There's my music box.
I decided to delete link joints, make each body parts separated. It's might easer.
I have to finish the character in the weekend then doing some line tests such as character walk because my group will do footage and the rest of work next week.


i recon its most likely the null's axis aren’t set correctly to match the constraints but I could be wrong
ReplyDeleteyou might right because I had badly problem when rigging and can't fix it :(
ReplyDeleteif you ever need help feel free to ask me to come up to college or send me the files
ReplyDelete